Week 5 Assignment 2: My Philosophy on Gaming
I believe that gaming and game design can be
used as an effective educational tool. To begin with, since students are
growing up in the twenty first century surrounded by technology, it is a great
motivator. Therefore, using games is a smart way to engage students in learning.
Furthermore, it helps them develop
technological and computational thinking skills, both which are valuable skills
for the future. Students also learn how to effectively communicate and
collaborate with peers. Moreover, it is an accurate way to assess students’
progress. Many students don’t perform well under pressure and freeze when
tested in a formal setting. However, when playing a game, students don’t feel
the pressure of being assessed, so teachers can use that to accurately determine
whether they mastered the material or not.
However, there are some downsides to gaming as well. Technology can pose as a distraction and prevent students from learning. Therefore, it is important for teachers to constantly assess and monitor students to see whether they are learning or not. In addition, teachers must be very familiar with new technology and educate themselves in the tools available so they can use them correctly in the classroom.
In my classroom, I plan on using gaming and game design
to provide my students with an enriching educational experience.
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